Steady progress

Another month down, many features added and more bugs squashed. As we continue towards the alpha you will notice some site updates, this includes:

  • Bug tracking system - This will allow us to work with players to handle bugs efficiently.
  • Server & Player status - Tracks the population and status of the server.
  • Forum Improvements - Please use them!
  • Featured video updates - ;)

As for the game itself, newest features and fixes include:

  • Combat improvements - Additional spell types
  • Classes - We finally added all of the classes to Exaro! Each class has 5 starting abilities.
  • UI Bug fixes, mainly chat related.
  • Party system. - Invite players to join your party for shared XP, Loot and so on.
  • Mail system - Send items and leave messages for other players
  • Proper stat calculation - Before it was a big mess, random stats and non-calculated values, this has now been balanced and should represent "some" balance.
  • Weapon/Armor updates



What's to come? The list below is what is targeted to be fixed for next month's patch, and "hopefully" a huge step closer to the public release.

  • New video - Featuring closed alpha gameplay, groups, combat, quests and possinbly the first dungeon, Shadow Depths.
  • Social improvements - Friends lists, Ignore lists, mail improvements.
  • Further combat improvements - It's been a huge, challenging job!
  • More items, as always - Mainly focused on armor.
  • Vast amount of NPCs added ~50 approx.


As always, please use the comment box or forum to join us for a chat, suggestions or feedback!

Created by matt on 01-05-2017
Another month of improvements

Over the past month a huge number of bugs have been fixed (40+), new features were added and general improvements too. This includes:

  • New abilities
  • Combat improvements
  • Animations improvements
  • New quests & types of quests
  • UI Improvements
  • Proper character window and stats update
  • Party system (needs some fixing)
  • NPC threat system, in preparation for adding tanking abilities

What's next? Well firstly combat is still in need of improvements, this includes the creation of additional types of spells like damage over time and AOE abilities. This will also be the groundwork for additional classes and finally the creation of our firt dungeon.

Created by matt on 15-02-2017
Remaining tasks

Before the alpha can begin there is a small list of things needed to be added and fixed, to give a better understanding of it I've decided to share the list and its progress.

  • Character Creation - This needs to be improved, mainly just adding hair styles and such.
  • Chat bug - After a certain amount of messages the Unity UI text component cannot overflow.
  • More items! - Self explanitory.
  • Player collision needs to be removed.
  • Camera acts badly when forced into small areas.
  • Old NPCs need to be deleted - Obviously only will take a moment.
  • Selling multiple items of the same type causes issues with the inventory not properly removing items, even if they no longer exist.

It's not a long list and hopefully will be worked through within the next few weeks! Other than this we just need to polish a few things up, here's another gif of combat with myself and Thomas in the meantime.



Created by matt on 03-01-2017
New Website information & current plans

With the development of the new site we also refactored our database and changed structure a lot, this was necessary for easier deployment and linkage to the Exaro game servers. As a result, anyone who had an account before will need to re-register, this will allow us to instantly set-up a game ready account and when that moment comes, allow you to login to Exaro.

Please note parts of the site are still working progress and will be likely to change quite often, but don?t worry, you won?t need to register another account (hopefully ever!). 

Now onto the cool stuff, Exaro has matured a lot since any videos or much content was publicly posted, it has undergone thousands of hours of work and is really something new, something that hasn't been seen by many people outside of the development group. We have planned to push for the alpha as quickly as possible, this means many features will NOT be ready and is highly like a small zone will be quarantined to allow testing of the features that do work. With that being said, please enjoy this gif, featuring a current likely bug:

Created by matt on 29-12-2016
Exaro is back!

Hey everyone, and welcome back!

Firstly, if you're checking this post out thanks for being so awesome and checking the website once again, if you're new, welcome!

As of roughly 8 months I had taken a break away from development as I had started working at Unity Technologies, but I am pleased to announce development has now continued! Working with Unity has allowed a huge amount of insight helping me develop my own network framework directly in Unity as well as a huge amount of benifits like source version of the engine. This allows to really push Exaro and achieve great things. 

So let's start with a list of updates that have occured during the past few months!


  • Many graphical improvements such as Atmospheric scattering, new postprocessing and fog.
  • UI improvements
  • Full editors for items, NPCs, Abilities, Quests and more - This allows for more rapid development.
  • New Unity network framework, allowing for quick deployment of huge scaling servers! (And it's fast as hell)
  • Combat improvements
  • New looting system
  • Mail system
  • New ability system
  • Player interactions base - framework for guilds, parties and so on.
  • Improved shops (new ui and buying/selling functionality)
  • Working on new patcher system
  • Advanced real-time hair shaders
  • And of course our new website!


That time I introduced a combat bug which resulted in the wolves one shotting everyone.#unity3d #madewithunity #MMORPG

? Matt Roper (@Unity_MattR) November 4, 2016

I've also created a development Twitter for the use of Exaro and general cool things about Unity 3D, so please follow me, there will be rewards added for followers soon!


Created by matt on 23-12-2016
Latest video - Exaro Online Pre-Trailer Teaser Unity 3D MMORPG
Battleground Leaderboard
Battleground not available yet
No spotlight items
[12-12-2017 / 11:22]
Oh awesome! That is great to hear! Can't wait to see what you's have been working on!
[07-12-2017 / 02:34]
It is yes! I am working on some stuff as we speak, back from a long break again. Website fix inc.
[13-11-2017 / 02:18]
Hey I was wondering if you guys are still working on this project?
[17-03-2017 / 09:31]
Nice to see, that this Project is back. :)
[14-03-2017 / 17:56]
Yes, due to host issues and DB restructure, all accounts need to be remade.
[12-03-2017 / 04:05]
Awesome site, all accounts was deleted? i needed to make new one :(
[16-02-2017 / 06:49]
Hey :) Welcome back.
[16-02-2017 / 00:38]
[29-12-2016 / 04:18]
Awesome Site !
[27-12-2016 / 18:58]
Welcome to the new site!

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